What is this about

Godot Shaders Sketchbook is a little sandbox for quick prototyping Godot shaders. You can write, test and iterate your own code without distractions, or maybe you might want to play around with code from the communty before testing on production.

Note: The tool can be tried on the browser directly, however downloading the desktop application is highly recommended.


Features

* Compact live coding environment with error status bar

* Full syntax highlighting (Godot 4 shading language)

* Hot swapping between common targets:

    * Sprite and viewport (for canvas_item shaders)

    * Cube and "cam filter" mesh (for spatial shaders)

* Widgets for the most common uniform datatypes:

    * Color picker for vec3 and vec4

    * Mouse input simulation for vec2

    * Sliders for int, float

    * Preloaded data for sampler2D

Project source code is available under MIT license on GitHub.


Showcase

Error handling



Vec3 widget with color picker


Vec2 widget with mouse simulation


Float widget and target hot swapping


StatusReleased
CategoryTool
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorH O R O L O G I Q
Made withGodot
Tagsdev, Godot, Shaders, tool

Download

Download NowName your own price

Click download now to get access to the following files:

GSS-1.0-linux.x86_64 112 MB
GSS-1.0-windows.exe 119 MB

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